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Design in Public

Design in public

 

Seattle Design Festival’s “Design in Public” is an annual event in which teams are invited to explore sustainable, social, and global topics through exhibit, structure, and installation design. While at MG2, I enjoyed contributing and producing creative ideas for our contributions each year (2019-2022).

In 2019, we created a larger than life level for the community to test their knowledge of sustainable lifestyle practices. Through correctly completing a series of interactive touch points, the level would become fully balanced. As a member of the graphic design team, my role was to aid in our installations visual identity, logo, and design. I designed and painted a large format mural on the base of our structure.

 

In 2021, our team created Labyrinth: a textural landscape to explore emotions. We played with a few ways to achieve this, but our research around healing spaces resulted in the concept of a meditative walking path. The team experimented with multiple colors and materials but ultimately created a combination of texture and pattern to convey each emotion. The form and layout were created by working through encouraging people to get lost in the space.

My contributions for this year included schematic sketches of initial concepts and construction of the “exposed” structures.